local Badge = require "widgets/badge"
local UIAnim = require "widgets/uianim"

local TaFragmentateBadge = Class(Badge, function(self, owner, art)
    Badge._ctor(self, "ta_fragmentate", owner)
end)

function TaFragmentateBadge:SetPercent(val, max)
    Badge.SetPercent(self, val, max)
end

return TaFragmentateBadge
